Template:Entity item common

== Item behavior ==

When item is targeted by another entity, it becomes hidden and spawns itself when called.

To make item animate using circle move, target it to some entity, then it will start it's move from that entity center (so you can target bmodels).

Note: once you target item to some entity, it will trigger it when picked. Be careful.

Call parameters
Items have no special calling parameters.

Fields

 * Target
 * target
 * This entity till be triggered when item is picked.
 * Target parameters
 * targetparm
 * Instructions for trigger event; Type "nocall" here to disable trigger event.
 * Targetname
 * targetname
 * If set, item becomes hidden and got spawned when triggered. If target is set, item will perform spawn move from the center of it's targeter.
 * Targetname
 * targetname
 * If set, item becomes hidden and got spawned when triggered. If target is set, item will perform spawn move from the center of it's targeter.