Q3BSP

Q3BSP stands for 'Quake 3 BSP'. It is a BSP file with version 49 used in Id Tech 3 games and Darkplaces engine.

Quake 3 BSP stores this data lumps:


 * Entities - game-related object descriptions.
 * Textures - surface descriptions.
 * Planes - planes used by map geometry.
 * Nodes - BSP tree nodes.
 * Leafs	- BSP tree leaves.
 * Leaffaces - lists of face indices, one list per leaf.
 * Leafbrushes - lists of brush indices, one list per leaf.
 * Models - descriptions of rigid world geometry in map.
 * Brushes - convex polyhedra used to describe solid space.
 * Brushsides - brush surfaces.
 * Vertexes - vertices used to describe faces.
 * Meshverts - lists of offsets, one list per mesh.
 * Effects - list of special map effects.
 * Faces - surface geometry.
 * Lightmaps - packed lightmap data.
 * Lightgrid - 3d lightmap used for model diffuse lightning.
 * Visdata - cluster-cluster visibility data.